PAULEY

Skills, Training & Competency

Accelerating the Development of Your People

From Induction and Product Training, to Competency Based Management.


Maintaining a set of competencies in a large organisation is challenging. Traditional classroom-based or paper-based training courses are not always ideal for providing time and cost-effective learning solutions. We apply our software skills to help translate your specialist training programmes into interactive and engaging management programmes & immersive learning solutions, helping your employees to acquire, retain and refresh their knowledge, as well as giving you the detailed insight on performance that you need. Investing in immersive, e-learning applications gives your organisation the ability to create future-proofed, multi-platform and 24/7 access to content which provides an outstanding return on investment.


PAULEY are leading the digital step change for training within the rail industry, working with Siemens and NTAR, TUCA and NCHSR, Hitachi and Alstom, all of which are embracing the cutting edge of technology throughout their projects.


Want to find out more? Contact Us today for a free consultation.





Our Tech


Our Insight

  • HS2 uses augmented reality to train Old Oak Common station future staff

    In a UK-first, the company delivering Britain's new high-speed rail network is using augmented reality to train the staff who will eventually run the Old Oak Common 'super hub' - set to be one of the...

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  • An agile SME response to the Williams Report

    At PAULEY, we understand the need to demonstrate the context of what we offer in relation to the environment in which we offer it. The recently announced Rail Review, led by independent chair Keith Williams...

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  • Calculating the cost savings of blended learning

    At PAULEY, we understand the need to demonstrate the economic argument of doing something different. That’s why we’ve devised a method for understanding the cost differential between traditional...

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  • Microsoft HoloLens: Getting your first content onto device

    In our last blog post, we showed you how to get started with HoloLens development and set up a development environment. In this post, we will be detailing how to build your first piece of content and...

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